Teach your kids chess notation with this worksheet. They can look at the picture, figure out the move or capture for each piece, and practice writing it down in short notation. It’s not just about playing skillfully; chess players must also know how to record their moves. Improve your kids' knowledge and enhance their chess skills!
Help your students learn chess notation for captures. Short notation: name piece, cross, name square (e.g. Rxd4 = rook moves to d4 and captures). If pawn, also write the file it starts from (e.g. fxg7 = pawn from file 7 moves to g7 and captures). Use the worksheet to check correct notations on the board.
To master chess, you need more than just knowing the pieces and their moves - you need to be able to make notations of your moves. To make a short notation, write the piece name and square it moved to; for example, Bd2 for bishop on d2. Pawns don't need the piece name, just the square; e.g. g5. Show your kids how to draw lines to the board for the moves given.
When a pawn moves two squares from its initial position and enters a square controlled by an enemy, the enemy can capture it as if it had moved one square. This move is called "en passant" (in passing). Ask your child which square the black pawn will land on after capturing the white pawn en passant using the provided chessboard.
Properly documenting moves in chess is often overlooked. En passant captures require your child to note the starting and ending squares (e.g. d5xe6) with an "X" in between them. Ask your children to review the worksheet and ensure they've notated the captures correctly. (80 words)
Help your child learn how to play chess by using this worksheet. Ask them to circle the king and rook that can castle in the picture. Explain that a king cannot castle if the king or rook has moved, or if there is any other piece between them. Knowing these rules will make playing a lot easier!
Teach your child the rules of castling: no castling if the king is under attack or will move onto an attacked square, or cross an attack line. To prepare for a game of chess, help your child complete the exercise of identifying when the king can castle – check the pictures.
Castle your king with the rook to get into a safer position! Write 0-0 for a two-square move, or 0-0-0 for a three-square move. Look at the worksheet with your child; on the first chessboard, the king has moved two squares and the rook is beside it. On the second, the rook has jumped over the king. Let your child use their castling knowledge to answer the questions in the easy pdf.